Algomancy:648 standard size cards | 2+ players | Ages 14+
Algomancy redefines strategy card gaming by merging the thrill of deckbuilding, drafting, and trading card games (TCGs) into one complete package. Draft cards during gameplay to adapt to your opponent's strategy in real-time, or build your own constructed decks from the massive card pool - all included in one box.
To take your deckbuilding to the next level! While one copy of Algomancy gives you everything needed to play, the constructed format allows up to two copies of each card in a deck. Getting a second copy completes your collection with a full playset of every card - unlocking unlimited deckbuilding possibilities!
Interested in the print and play?
If I don't ship to your country, or if you just want to test out the game before buying. You can get the print and play version of Algomancy here!
Want to read more about the design?
Caleb write a 10,000+ word essay about his goals and intentions with making this game, which can be read here.
UK orders will be possible to place once our UK VAT application clears.
Shipping & Delivery
We ship worldwide from strategically located warehouses in the US and EU. Your order will automatically ship from the warehouse closest to you, ensuring:
Fast delivery times for US and EU customers (3-7 days on average)
Customs-duty free shipping within the EU
Tracking information provided via email
Free replacement for any items lost or damaged during shipping
International Orders (Outside US/EU): While we ship worldwide, please note that customers outside the US and EU may be responsible for local import duties, taxes, and customs fees upon delivery.
Order Updates: You'll receive two emails from us:
Order confirmation when your purchase is complete
Shipping confirmation with tracking information when your order ships
Returns & Support
If your product arrives damaged, defective, or doesn't meet your expectations, please contact me at caleb@calebgannon.com within 14 days of delivery. For fastest assistance, include:
Photos of any product issues
Your order number
A brief description of your concern
I personally handle all support requests and am committed to finding the right solution for you.
Join the Community
Have questions about the game or want to connect with other players? Join our Discord community here! It's the perfect place to: * Get gameplay tips and strategy advice * Share gameplay moments or deck ideas * Connect with other Algomancy players * Get quick answers to your questions
For order-specific inquiries or support, please email caleb@calebgannon.com
About the Art
Caleb Gannon has been a professional artist for almost a decade, working in a variety of media ranging from acrylic on canvas to large scale procedural art etched into metal. With Algomancy, he ventured into the burgeoning medium of AI image generation to capture what the dream world of a computer might look like.
Each piece begins with a composition sketch to set the vision, tone and color of the image before undergoing an iterative process of rendering and refinement through inpainting, overpainting and photoshop. A typical workflow for one of the cards is shown below, and can take anywhere from 1-10+ hours depending on how specific the art needs to be for that individual piece. In total, Caleb spent about 3,000 hours creating the art for this game.
We understand that with any new technology comes uncertainty, but we are doing everything we can to remain as ethical as possible while still exploring the exciting new potential that this technology offers.
To this effect, Caleb has been working with a custom built version of the Stable Diffusion 2.1 model, which was chosen because it is completely open source and most of its training data is in the public domain, like old museum scans, which he feels adds to the strangeness of the art in a unique way.
If you have any questions about the art processes used in creating this game, don't hesitate to reach out!
Love the quality of the cards and the stable diffusion art is quite fitting for the theme in this case, despite me usually not liking AI art.
The rulebook is a bit unintuitive and it would have benefited a lot from a turn by turn example match, but having played Magic the Gathering before helps a lot in understanding.
Gameplay wise I enjoyed 1 on 1 so far, but I think it really shines when there are more than 2 players, but haven't tried so far.
Overall great game!
The box was nice and big so it feels like a whole complete game at first glance. Delivery took about 2 weeks, no problems on that front whstsoever. Havent played the game yet but excited to get a game going with my cube group. Curious how it will translate to magic players complexity wise. Oh and i like the art direction. Not sure if ai but i looks great.
This game is quite fun! The rules and way things resolve, especially how to interact with your opponent during combat, can be pretty finicky. I’m not sure I still fully grasp it.
But the mechanics involving essentially building your own units and buffing them up is super fun, and there’s a bunch of variety in what’s contained in the box. Excited for the new Light and Dark expansion.
I enjoy the game. And it plays very smooth, especially as someone who comes from a magic the gathering background. There is still a lot to learn in the rules and specific interactions. My one critique so far is that the units themselves don’t feel quite as thematic as I expected. Perhaps that will come with more time and become familiar with the world of Algomancy!
Algomancy is a draft-expeirence-in-a-box, specially designed for people who love building their deck that night. Having a shared pool from the same game allows for unique mechanics like "live drafting" (you literally draft a new hand every turn) and being able to steal cards then return them to your own hand. Meticulously designed and beautifully executed. I will be playing this game for decades.
Game is interesting and you can certainly do powerful things. Getting the hang of how turns play out and initial setup for the live draft took a bit even coming from magic the gathering. There is a page that lays out how turns go and I recommend referencing that while learning the game.
Great game, highly recommended to anyone who enjoys TCG-style gameplay and has the tolerance for medium high complexity. My only gripe being that the game could use a (more) comprehensive rule book instead of rules and clarifications being spread between the printed rulebook, Discord and YouTube.
High quality cards and prints, very nice compartmentalized layout with space and dividers for all the cards (even sleeved!), nice instruction booklet + videos and active discord community which helps if there any questions pop up
Even with the optional reduced complexity for one's first games, the learning curve is insane. "Draw 11 and keep 6" on turn one of your first game is a completely unnavigable decision space.
I'm also concerned by the number of formats and variants supported. There's no way live draft, cube, and constructed all got the same order of magnitude of development time, for example. I would like to know what intent the game was designed with rather than you pretending that all options are equally balanced and intentional.
Fortunately, I have a PhD in physics and my brother who I'm playing with has a PhD in math, and we've both played plenty of MtG, so we are both well prepared to push through the learning curve and enjoy regardless, but...damn. It's a lot.
Store owner replied:
Thank you so much for the detailed feedback! I'm glad to hear you and your brother were able to get past the learning curve and enjoy the game. I know the first few games can be tough.
Regarding your question on the balance of formats: The game was designed exclusively for live draft originally. So that is the pure "intended" game mode.
But it was a fortunate accident that designing cards to function well in the live draft mode made for excellent flexibility and modularity allowing them to work great in a wide range of formats.
We still spent almost a full year working on/testing the constructed game mode, at least a few thousand hours of constructed games had been played before Algomancy was released.
Oddly, as the designer of the game, constructed is now my favorite way to play Algomancy — even though it was intentionally not part of my original design goal. (I don't prefer constructed in any other card games, so didn't think I would here).
Cube draft is fairly easily balanced by designing for live draft/constructed so I spent comparatively much less time testing cube. Probably only did 100 or so cube drafts before the game was released. But those were mostly for fun, there wasn't really any design for cube that wasn't covered by designing for the other two main formats.
I'm also always in the discord if you're interested in any longer form discussion/feedback!
This game is amazing! Similar to Magic: the Gathering, but with more agency, less variance, more strategic depth and flexibility, all accomplished with simple, elegant text boxes and a one-time purchase of all the cards instead of predatory booster packs. Seriously, buy this now. You won't regret it.
It's a well-designed game which is a lot of fun to play. I like each of the elements and how they synergize with each other. There are a few interactions that the rules could be more clear on, in terms of specific cards combining together, but for the most part, the rules book is pretty good.
I would recommend that you just buy one box set to begin with and get a second if you need it, after playing a while, since you don't really need it except for constructed formats and games with 6+ players. The draft mode is plenty fun as is.
The game overall is great. I enjoy the synergies of the creatures and really like the ability to play mods from the bin as a way to "reuse" effects later in game. It's close enough to M:tG that my kids (8-9) were able to play with minimal assistance. Definitely a fun. And unique card game that's worth getting if your into card/strategy games. I'm looking forward to getting another copy to draft with more players and possibly play some constructed.
Bought this game for my husband who has been waiting for this game. He is very pleased with it. Not played it yet but the art of the cards is really cool and it comes packaged nicely in the box. Shipping also did not take too long. Overall really happy with the purchase.
This game is great. If you like drafting this game is for you. It always feels different and there is so many possibilities and combinations with grafting and augmenting cards.
Haven't had a chance to play it yet, but thw videos online make the game seem really fun, the art on the cards is really cool, and I appreciate that the box accommodates for sleeved cards.
HI,
Algomancy is a really really great game. It's alot of fun to draft and see every time new intresting interactions. And the Deckbuilding for construction is really complex and fun. I'm really excited for future contante. :)
Awesome game! If you have played MTG you can pick this game up pretty quick. I did find that as we played new card we were constantly referencing the comprehensive rules but that’s to be expected the game is deep and immersive and the art is cool. The foils look amazing and the card stock feels solid. Can’t wait to do a large 6-8 man draft or get some constructed decks going.
This game is super fun and I look forward to more experiences. Each experience has been so dynamic and nuanced, I can’t imagine the game becoming stale