About

Hello and welcome to my site!

I'm a PhD scientist who got interested in art as a way to explore mathematics in a rather uncommon setting. Originally I was trained as an engineer where I avoided math as much as possible—it was just something I used to do my work. In graduate school I had fantastic physics professors (thanks Brian Anderson and Masud Mansuripur!) and I started to realize that high level math was essentially an art form that just so happened to be incredibly useful. I was hooked.

I've always been visually oriented so I leaned into mathematical disciplines where pictures and graphs do a lot of the heavy lifting (my thesis work was largely comprised of differential geometry to construct light-shaping optics). The next logical step was to just use math to create art! I began developing software to help me understand the fundamentals of perception and image composition from a mathematical viewpoint. 6+ years later that software has blossomed into what I use to create most of my art today!

I am always branching out and testing new ideas at the intersection of math, art and the human condition. Whether it's developing a program that adaptively generates abstract art to meet your tastes, creating algorithms to restore historical works of art, or creating work that discusses the way humans and computers interact, I'm excited for what the future brings :)

I hope you'll join me on this journey!

-Caleb